New World: Rise of the Angry Earth takes us to the southeastern tip of New World Gold Aeternum. Formerly an area where newcomers had been welcomed to its lands, this region has been devastated by way of Artemis and the Angry Earth, causing the awakening of the Beast Lords. You’ll see the game’s First Light area torn apart as you explore the changed landscape and warfare these new threats.

Notably absent from the base recreation, New World mounts are finally making their debut in Rise of the Angry Earth. You’ll be able to tame and name horses, dire wolves, and lions, with every having their own dyeable gadget. Along with simply letting you get approximately quicker, you’ll additionally be capable of improve a brand new Riding Trade Skill to earn improvements to your buddy, including improved speeds and better-tier meals.

The New World degree cap is improved to sixty five with the brand new enlargement, while its equipment rating will now cap at seven-hundred with new attributes to earn. Trade Skills can even see an boom to degree 250, with a new faction quest and tier complete of gear and items to craft and refine. There’s additionally a degree 62 Expedition, a new Heartrune ability, and an ‘Artifact’ rarity tier for weapons and armor.

This new Artifact gear requires you to complete quests to evoke its full capability, with up to six perks to be had consisting of “one specific playstyle-defining perk,” promising masses of potential for buildcrafting. You’ll also have get admission to to a new weapon type: the Flail. This is a flexible, one-handed weapon that can be used with a defend in your off-hand, and it allows you to use arcane magic to buy New World Coins enhance your attacks, buff your allies, or debuff enemies.